Okay, computer science and engineering professors. Brent Bushnell and Eric Gradman of Two Bit Circus have proposed a Carnival of the Future with robots, a dunk tank flambé, a laser maze, a ring toss with ignition, even a motion-capture mechanical bull. The development and making of these high tech games require computer science, art and design, engineering, and math. Then the community gets to learn about STEM through interaction with the games. Check out the work of Two Bit Circus at: http://twobitcircus.com
Is their form of artisanal engineering adaptable to the undergraduate or graduate classroom?
If you’d like to support their vision, and I encourage you to do so, visit: http://www.kickstarter.com/projects/twobitcircus/steam-carnival-0