Mrs. Muriel Riester, Librarian at the International Space University (http://www.isunet.edu) has assembled an interesting list of space-related scientific Serious Games (http://isulibrary.isunet.edu/opac/doc_num.php?explnum_id=616). Video games integrate technology, the visual arts, design, and story-telling, and can center on STEM content. Students can learn about STEM disciplines through playing these games, and can learn even more by developing them!
When I saw this poster, Science vs. Art (click on the image to expand), by Rosemary Mosco (http://www.rosemarymosco.com) I knew I needed to write about her work! Ms. Mosco is a field naturalist who creates charming, informative and funny comics, charts, posters and video games about nature.
Even if your students aren’t great artists like Ms. Mosco, they can probably make a comic, or illustrated poster or chart, about almost any STEM topic. Through the creative process, students will explore STEM ideas and concepts, in many cases work collaboratively, and express what they have learned. Their creations can also be shared with a general audience, advancing learning beyond the classroom. Ms. Mosco’s work can provide them with inspiration!